Badminton: Shuttle Tour › How to play
How to play
Badminton: Shuttle Tour is a 3D badminton game that runs right in your browser. You control the player closest to the camera and play a game against the CPU or against a friend via link. Getting to the shuttle and hitting it at the right moment is what wins the point.
Play nowDesktop controls
| Key | Action |
|---|---|
| W A S D or arrow keys | Move around your half of the court |
| Space or click | Hit and serve |
| Shift + direction | Dive in the direction you are moving |
| E or right click | Jump (jump + hit = smash) |
| Direction while hitting | Aim: sideways = straight or cross-court, forward = short, back = deep |
| Hold W while serving | Short serve |
| Esc · M | Pause · sound on and off |
Mobile controls
Hold your phone upright or sideways: the game follows the screen. When you tap PLAY, the game goes full screen if your browser allows it.
| Touch | Action |
|---|---|
| Joystick (left side of the screen) | Move. It appears wherever your thumb lands; up is toward the net |
| SWING button | Hit and serve |
| DIVE button + direction | Dive in the joystick direction |
| JUMP button | Jump (jump + hit = smash) |
| Joystick direction while hitting | Aim (up = short shot) |
Timing: the perfect hit
Every shot is a quick swing of the racket, and there is an ideal moment of contact. The game rates each hit:
- Perfect: right on time, with the shuttle high and close to your body. It flies fast, deep and accurate.
- Good: the timing was right, but the shuttle was low or far away. It gets over, with less power.
- Early or late: the shot comes out weak and wild and may go out or into the net.
Shuttles hit high travel flatter and faster. Low hits rise more and arrive slowly, which is good for defending.
Aiming
The direction you hold at the moment of the hit picks the target. Sideways sends the shuttle straight or cross-court. Forward drops it short, near the net. Back or no direction sends it deep.
Dive
When you can't get there on foot, dive. While you fly and slide, your outstretched racket hits the shuttle on its own if it comes close, always as a defensive lob to the back middle. The price is half a second on the floor, unable to move. Use it as a last resort.
Jump and smash
Jump and hit in the air to send the shuttle downward. Perfect timing in the air gives you a SMASH!. The jump is low and you have little control in the air, so only jump when the shuttle comes in high.
Serve
Serving uses the same button as hitting. With no direction you get a long serve. Holding forward gives a short, flat serve that lands just past the short service line. Sideways adjusts your aim inside the service box. Whoever wins the rally serves, and the serving side follows the score, just like real badminton.
Play with a friend
In the menu, tap PLAY A FRIEND and send the room link. The match starts when your friend opens the link, on desktop or mobile. Each player gets a random nickname; no account needed.
Match rules
Every rally scores a point (rally point). A match is one game to 11. If it's tied at the end, you need a 2-point lead, up to a cap of 15. A shuttle outside the singles court, into the net or a service fault gives the point to your opponent.
Tips to win
- Get back to the middle of the court after every shot.
- Get into position early and hit calmly: good footwork gives you more perfect hits than rushing.
- Mix short and deep shots to pull your opponent out of position.
- A short serve now and then catches people off guard.
- Save the dive for when there is no other way.